Game Design and Development with Unity

Get started on a career path in designing and developing video games using Unity gaming platform.

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Course details

ceus icon CEUs 6

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$1,695

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Registration details

Game Design and Development with Unity

Get started on a career path in designing and developing video games using Unity gaming platform.

Course description

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Get started on a career path in games development. Learn how to make a game with Unity and earn an industry-recognized certification. Whether you are just getting started in your games industry career or have some experience, the Unity Certified Associate course and certification can help your résumé stand out in a crowded field. Once you are certified, you will receive a verifiable digital badge from Acclaim, an online credential that you can share with the world. Add it to your resume, college application, website or blog; put it in your email footer; or share it on social networks, such as Unity Connect, LinkedIn, Facebook and Twitter. 

Pre-requisites

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  • A highschool level of mathematics knowledge  
  • A basic familiarity with computers and graphics software, such as Adobe Photoshop  
  • A basic knowledge of programming concepts, such as variables, loops and conditional logic 

Syllabus

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WEEK 1 (12 in-class Computer Lab hours, 4.5 online hours)  

  • Tuesday – Introduction to program & portfolios 

Thursday – prior to class review:

  • Chapter 1 – Welcome to Unity! 
  • Chapter 2 – The Unity User Interface 
  • Chapter 3 – Using Game Objects & Assets 

Saturday – prior to class review: 

  • Chapter 4 – Managing Projects & Assets 
  • Chapter 5 – Preparing Assets for Implementation

WEEK 2 (12 in-class Computer Lab hours, 3.6 online hours) 

Tuesday – prior to class review:

  • Chapter 6 – Assembling the Game Level
  • Thursday – prior to class review:
  • Chapter 7 – Lighting in Games

Saturday – prior to class review:

  • Chapter 8 – Baking Lighting in Game Production
  • Chapter 9 – Animating GameObjects in the Unity Editor 

WEEK 3 (12 in-class Computer Lab hours, 4.6 online hours)  

Tuesday – prior to class review:

  • Chapter 10 – Bringing Animations into the Game
  • Chapter 11 – Scripting in Game Development
  • Thursday – prior to class review:
  • Chapter 12 – Implementing Navigation

Saturday – prior to class review:

  • Chapter 13 – Building the Player and Allies
  • Chapter 14 – Building the Enemies 

 WEEK 4 (12 in-class Computer Lab hours, 5.3 online hours)  

Tuesday – prior to class review:

  • Chapter 15 – Creating Particle Systems
  • Thursday – prior to class review:
  • Chapter 16 – Adding Audio to Game Levels

Saturday – prior to class review:

  • Chapter 17 – Building the Camera and Player Selection System 

WEEK 5 (12 in-class Computer Lab hours, 1.5 online hours)   

FINAL PROJECT 

Tuesday – prior to class review:

  • Chapter 18 – Designing User Interfaces for Games
  • Chapter 19 – Building and Deploying the Game

Thursday – prior to class review:

  • Chapter 20 – Preparing for Mobile Deployment
  • Saturday – Complete final project; Q&A – certification exam 

Next available start dates

Online — Evenings

Registration closes 9/25 expand drawer icon collaspe drawer icon
Game Design and Development with Unity
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Total classroom hours

60 hours

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Schedule

Online

Evenings, 6:00 PM - 9:00 PM, 20 M W - 9/28/2020 - 12/7/2020, No class 11/11

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Total cost

$1,695

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Instructor: Steven Kramer

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