User Experience (UX) – Information Architecture
Information Architecture is the underlying premise for how content is organized in software and websites.
User Experience (UX) – Information Architecture
Information Architecture is the underlying premise for how content is organized in software and websites.
What you’ll be able to do — competencies
- Analyze completed user research from three key sources: card sort data, qualitative interviews, usability tests
- Organize collected information into a usable taxonomy
- Create a complex navigation system as a sitemap
- Develop a labeling and organization system that reflects a website’s taxonomy
- Audit an existing information system to expand its taxonomy
- Generate a data model for a website’s search engine
Course description
Information Architecture is the underlying premise for how content is organized in software and websites, to give it meaning for the end-user. With roots in library science and the core skill for understanding how to build an effective website navigation, this course will take you through the methods of organizing information, teaching you how to build a taxonomy appropriate to a given website or piece of software. This course explores tenets of taxonomy, semantics, findability, decision theory and context.
Prerequisites
- User Research or equivalent experience
Syllabus
Lesson 1
- Introduction to Information Architecture
- Basic Principles of IA
- Getting IA done: context, content, users
Lesson 1 Assignments
- Activity: Analyze a website’s organization and share findings
- Quiz: Basic IA principles and concepts
Lesson 2
- Qualitative data collection
- Quantitative data analysis
- User research to inform taxonomy
- Semantics, meaning and categorization
- Taxonomy, ontology and semantics
- The importance of meta data
- The LATCH Method of organization
Lesson 2 Assignments
- Activity: Analyze research findings from card sort, interviews and usability tests
- Quiz: Semantics, meaning and categorization
- Activity: Organize information into a usable taxonomy
Lesson 3
- Choice Theory, Cognitive Overload and Cognitive Dissonance
- George Miller’s Magical Number Seven
- Taxonomy data and front-end code
- Breadcrumbs and labels
Lesson 3 Assignments
- Activity: Create a complex navigation system as a sitemap
- Activity: Develop a labeling and organization system that reflects a website’s taxonomy
Lesson 4
- Website evolution
- Taxonomy audits
- Concept Maps and Affinity Diagrams
- Data Modeling and Search Engines: Conceptual, Logical and Physical Models
Lesson 4 Assignments
- Activity: Audit an existing information system to expand its taxonomy
- Activity: Generate a data model for a website’s search engine
Next available start dates
Online — Evenings
User Experience (UX) - Information Architecture
Total classroom hours
18 hours
Schedule
Online
Evenings, 6:00 PM - 9:00 PM, 6 T Th - 4/25/2023 - 5/11/2023
Quarter: Spring
Total cost
$609
Instructor: Jessica Iannuzzi
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