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User Experience (UX) – Design Fundamentals

Simulate the work of a design team in planning a website with user experience in mind.

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Course details

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Registration details

User Experience (UX) – Design Fundamentals

Simulate the work of a design team in planning a website with user experience in mind.

What you’ll be able to do — competencies

  • Determine the business requirements of a new or existing website 
  • Research who the users are and how they will use the website 
  • Create a site organization structure based on how the user will interact with the website 
  • Develop a design that will enable users to accomplish their goals at the website 
  • Conduct usability testing to identify website design problems 

Course description

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This project-based class simulates the work of the design team in implementing user experience design principles when planning a website. Course topics include incorporating business and marketing goals while catering to the user; improving the usability of the site and its acceptance by customers; and creating design documents using detailed procedures and guidelines. Students will create user personas and scenarios; site organization and task flows; storyboards, wireframes and prototypes; and usability tests.  


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  • Participants should be proficient with navigating to folders and files; opening, saving and closing files; and using menus, toolbars and dialog boxes 
  • A good understanding of the skills in Design Principles or equivalent knowledge is required 


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Lesson 1 

Determine the business requirements of a new or existing website 

  • Analyze the business needs for a website 
  • Identify the SMART business objectives of the website 
  • Conduct a competitive analysis of a website in your field 

Lesson 1 Assignments 

  • Lecture/demo 
  • Book: Chapters 1 and 2 
  • Skill check #1 

Lesson 2  

  • Collect user information using online resources and user interviews 
  • Summarize user research results 
  • Create user personas for your website 

Lesson 2 Assignments 

  • Lecture/demo 
  • Book: Chapters 3 and 4 
  • Skill check #2 

Lesson 3 

  • Create user scenarios for your website 
  • Identify the information users need from the website and how it will be organized 
  • Create a diagram that shows the structure and information flow of the website 
  • Create a navigation system for the website 
  • Identify interaction design patterns for the website 
  • Create interaction sketches for the site 

Lesson 3 Assignments 

  • Lecture/demo 
  • Book: Chapter 5 
  • Skill check #3 
  • Skill check #4 

Lesson 4 

  • Build a low-fidelity paper prototype of the website 
  • Determine the layout of the page content and create wireframes 
  • Create wireflows and storyboards that illustrate the user journey through the website 

Lesson 4 Assignments 

  • Lecture/demo 
  • Book: Chapter 6 
  • Skill check #5 

Lesson 5 

  • Create a usability test plan including task identification and testing script 
  • Administer a usability test 
  • Analyze the results of a usability test and identify changes to correct design issues 

Lesson 5 Assignments 

  • Lecture/demo 
  • Book: Chapter 7 
  • Skill check #6 

Next available start dates

Online — Evenings

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User Experience (UX) - Design Fundamentals
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Total classroom hours

18 hours

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Evenings, 6:00 PM - 9:00 PM, 6 M - 1/10/2022 - 2/28/2022, No class 1/17 and 2/21

Quarter: Winter

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Total cost


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Instructor: Kathy Gill

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Online courses require an internet connection and the ability to interact both through audio and video using either a web cam/microphone, speakers/headset using a computer or via a mobile phone connection. Any costs associated with connectivity or equipment are the responsibility of the student.

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