User Experience (UX) – Design Fundamentals
Simulate the work of a design team in planning a website with user experience in mind.
User Experience (UX) – Design Fundamentals
Simulate the work of a design team in planning a website with user experience in mind.
What you’ll be able to do — competencies
- Determine the business requirements of a new or existing website
- Research who the users are and how they will use the website
- Create a site organization structure based on how the user will interact with the website
- Develop a design that will enable users to accomplish their goals at the website
- Conduct usability testing to identify website design problems
Course description
This project-based class simulates the work of the design team in implementing user experience design principles when planning a website. Course topics include incorporating business and marketing goals while catering to the user; improving the usability of the site and its acceptance by customers; and creating design documents using detailed procedures and guidelines. Students will create user personas and scenarios; site organization and task flows; storyboards, wireframes and prototypes; and usability tests.
Prerequisites
- Participants should be proficient with navigating to folders and files; opening, saving and closing files; and using menus, toolbars and dialog boxes
- A good understanding of the skills in Design Principles or equivalent knowledge is required
Syllabus
Lesson 1
Determine the business requirements of a new or existing website
- Analyze the business needs for a website
- Identify the SMART business objectives of the website
- Conduct a competitive analysis of a website in your field
Lesson 1 Assignments
- Lecture/demo
- Book: Chapters 1 and 2
- Skill check #1
Lesson 2
- Collect user information using online resources and user interviews
- Summarize user research results
- Create user personas for your website
Lesson 2 Assignments
- Lecture/demo
- Book: Chapters 3 and 4
- Skill check #2
Lesson 3
- Create user scenarios for your website
- Identify the information users need from the website and how it will be organized
- Create a diagram that shows the structure and information flow of the website
- Create a navigation system for the website
- Identify interaction design patterns for the website
- Create interaction sketches for the site
Lesson 3 Assignments
- Lecture/demo
- Book: Chapter 5
- Skill check #3
- Skill check #4
Lesson 4
- Build a low-fidelity paper prototype of the website
- Determine the layout of the page content and create wireframes
- Create wireflows and storyboards that illustrate the user journey through the website
Lesson 4 Assignments
- Lecture/demo
- Book: Chapter 6
- Skill check #5
Lesson 5
- Create a usability test plan including task identification and testing script
- Administer a usability test
- Analyze the results of a usability test and identify changes to correct design issues
Lesson 5 Assignments
- Lecture/demo
- Book: Chapter 7
- Skill check #6
Next available start dates
Online — Evenings
User Experience Design Fundamentals
Total classroom hours
18 hours
Schedule
Online
Evenings, 6:00 PM - 9:00 PM, 6 T Th - 4/29/2021 - 5/18/2021
Quarter: Spring
Total cost
$609
Instructor: Eric Dixon
Notes
Online courses require an internet connection and the ability to interact both through audio and video using either a web cam/microphone, speakers/headset using a computer or via a mobile phone connection. Any costs associated with connectivity or equipment are the responsibility of the student.
Interested in custom learning solutions for your team?
Tombolo Institute Corporate Solutions offers tailor-made professional development programs to meet your organization’s goals.
Get started